Background
Year ago an educator named Edgar Dale , often cited as the father of modern media in education, developed from his experience in teaching and his observations of the learners the “ Cone of Experience”. The Cone’s utility in selecting instructional resources and activities is as practical today as when Dale created it.
CONE OF EXPERIENCE
is a visual model meant to summarize Dale’s classification system for the varied types of mediated learning experiences.
People generally remember :
10% of what they read,
20% of what they hear,
30% of what they see,
50% of what they hear and see - video,
70% of what they say and write ,
90% of what they say as they do something.
Interpreting the Cone
- The cone is based on the relationships of various educational experiences to reality.
- The bottom level of the cone "direct purposeful experiences" , represents reality or the closest things to real, everyday life.
- Direct experience allows us to use all senses.
